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- ///////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- // This example code is from the book:
- //
- // Object-Oriented Programming with C++ and OSF/Motif
- // by
- // Douglas Young
- // Prentice Hall, 1992
- // ISBN 0-13-630252-1
- //
- // Copyright 1991 by Prentice Hall
- // All Rights Reserved
- //
- // Permission to use, copy, modify, and distribute this software for
- // any purpose except publication and without fee is hereby granted, provided
- // that the above copyright notice appear in all copies of the software.
- ///////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
-
-
- /////////////////////////////////////////////////////////////
- // tictactoe.C: A simple tic-tac-toe game using Motif and C++
- /////////////////////////////////////////////////////////////
- #include <Xm/Xm.h>
- #include "TicTacToe.h"
-
- #if (XlibSpecificationRelease>=5)
- void main ( int argc, char **argv )
- #else
- void main ( unsigned int argc, char **argv )
- #endif
- {
- XtAppContext app;
- Widget toplevel;
-
- // Initialize the Intrinsics
-
- toplevel = XtAppInitialize ( &app, "Tictactoe", NULL, 0,
- &argc, argv, NULL, NULL, 0 );
-
- // Create the game widget tree as a child of the shell widget
-
- TicTacToe *game = new TicTacToe ( toplevel, "game" );
-
- game->manage();
-
- // Realize all widgets and enter the event loop
-
- XtRealizeWidget ( toplevel );
- XtAppMainLoop ( app );
- }
-